Church

The church is where villagers run after they are frightened by players' monsters.

With each villager that arrives, a meter is shown above the church. The meter indicates the level of anger the town is experiencing due to the monster attacks. If the meter tops out, the town summons an angry town mob that chases monsters and burns down the buildings each player has captured.

The mob travels only one space at a time per turn, but will instantly kill any monster is encounters, no matter the monster's strength. If a townhouse is burned that a player controls - and that house was part of a controlled neighborhood - the player loses the extra fear point the captured neighborhood granted.

Mobs can be attacked and killed using the fighting-type monsters, such as Frankie or the Werewolf. Doing so grants five stars of experience.